We embed the Axion multi-agent pipeline directly into your existing studio — so your team ships faster without adding headcount.
We map your current workflow from concept to ship, identify every bottleneck and manual handoff, and pinpoint exactly where AI agents can be inserted for the highest leverage. You get a full report before we write a single integration.
We deploy AI agents into your existing Unity, Godot, or Unreal pipeline — art generation, code assistance, QA automation, and asset processing all wired into the tools your team already uses. No workflow disruption.
We don't drop agents and disappear. Your team gets training sessions, workflow documentation, and a full handover package — so they can manage, prompt, and extend the AI pipeline without us in the loop.
Optional retainer covering pipeline monitoring, performance tuning, new agent deployment, and emergency fixes. We stay engaged as your pipeline evolves and your project scope grows.
We run a full audit of your current workflow — tools, handoffs, bottlenecks, and team capacity. The output is a prioritized integration roadmap showing which agents to deploy first, the expected impact, and the implementation order.
We deploy agents into your live pipeline in prioritized order — starting with the highest-leverage insertions. Each agent is tested against your actual workflows before handover, with team shadowing sessions throughout.
Your team runs the pipeline independently. We hand over full documentation, prompt libraries, and monitoring dashboards. Optional retainer keeps us on call for tuning, new agents, and emergency fixes as your studio scales.
Small teams with strong game vision but no dedicated engineering or art pipeline. We augment your two-person team with 12+ agents so you ship like a studio ten times your size.
Publishers managing multiple titles who need to accelerate asset production, QA cycles, and localization without expanding internal teams or taking on full-time hires.
Teams with a validated concept — a successful prototype or early access title — who need to scale production volume without the overhead of building out a full internal pipeline from scratch.
Larger studios that already have a team and toolchain but want to identify where AI can compress timelines, reduce rework, and free up senior staff from repetitive production tasks.
Our AI pipeline adapts to your team's existing engine and toolchain. We primarily work with Unity and Godot — Unreal Engine is available on request. If you have custom tooling, we scope compatibility in the Audit phase.
Native integrations for Unity and Godot, with Unreal Engine available on request — and custom toolchain compatibility is scoped in the Audit phase so we know your exact stack before the first agent deploys. The pipeline adapts to the tools your team already uses, so there is no forced workflow migration.
Most studios are running agent-augmented workflows within 4–6 weeks of kickoff. The Assess phase (weeks 1–2) produces a prioritized roadmap, the Integrate phase (weeks 3–8) deploys agents in highest-leverage order, and by week 9 your team operates the pipeline independently with documentation and dashboards in hand.
No — the engagement augments your existing team by adding 12+ AI agents running in parallel. Senior staff are freed from repetitive production tasks (asset processing, QA passes, level scaffolding) so they can focus on creative direction, hard engineering problems, and shipping. Your people stay, your output multiplies.
After the integration phase ends, we offer retained enablement covering agent tuning, monitoring dashboards, new agent deployment, and emergency fixes — billed as a monthly retainer. Quarterly pipeline reviews are also included so the agents stay aligned as your studio and project scope evolve.
Tell us about your studio and current workflow — we'll scope what an AI integration looks like for your specific pipeline.